fn eq(a: i32, b: i32) -> bool { return a == b; } fn neq(a: i32, b: i32) -> bool { return a != b; } fn lt(a: i32, b: i32) -> bool { return a < b; } fn lte(a: i32, b: i32) -> bool { return a <= b; } fn gt(a: i32, b: i32) -> bool { return a > b; } fn gte(a: i32, b: i32) -> bool { return a >= b; } fn not_bool(a: bool) -> bool { return !a; }