[code] fn test_f32(x: f32, y: f32) -> f32 { let z: f32 = 1.5; // (4.0 + 2.0) * 1.5 - (4.0 / 2.0) = 6.0 * 1.5 - 2.0 = 9.0 - 2.0 = 7.0 return (x + y) * z - (x / y); } [harness] extern float test_f32(float x, float y); int main() { float result = test_f32(4.0f, 2.0f); if (result == 7.0f) { return 0; } return 1; } [expected_return_code] 0